Updated: September 13, 2007; November 30, 2017
One of the most frightening things about Linux is the horrible word bootloader. The primary reason for this is the fact that most new Linux users have only ever used Windows operating systems. In the Windows world, they have never bothered with bootloaders. For them, the issue of a system booting was a transparent one. At most, they would use Windows Recovery Console to fix problems for them. Thus, they have been spared the need to learn about the single most important piece of software on a computer - the little program that makes it all work.
This article is supposed to provide you with basic understanding of the GRUB bootloader. If you have read my other Linux articles, you are familiar with partitioning and Linux notation, as well as with the command line. The next logical step is to enhance this knowledge by taking one step further. Understanding how GRUB works and what boot entries in the boot menu mean will help you understand how the operating systems work, how to fix, recover or modify the GRUB menu to suit your needs, and how to setup different work environments with several operating systems.
In the past, we have relied on the installation setups to make the hard work for us. In fact, setting up GRUB, while frightening, is a quite simple and fully reversible procedure. Mastering the GRUB is a very important step in building up the confidence to use Linux. So if you are ready, read on.
But first of all, a foreword of wisdom. This article is a compilation of sources and examples that will help you learn about GRUB. Of course, it's all out there somewhere, on the Internet. However, new Linux users will probably find the notion of spending hours searching for relevant pieces of information (especially if their PC won't boot) somewhat frustrating. The goal of this guide is to help provide simple and quick solutions to most common problems regarding multi-boot setups and installation of Linux operating systems.
To be able to successfully master the secrets of GRUB, you must understand one of the basic foundations of
*NIX-based operating systems. Everything is a file. Even hard disks and partitions are treated as files. There
is no magic. If you remember this, you will find the supposedly perilous task of tampering with partitions no
different than playing with files using a file explorer (or the command line). Now that we have established
this, we can move on to the more technical parts of grubbing.
GNU GRUB is a bootloader (can also be spelled boot loader) capable of loading a variety of free and proprietary operating systems. GRUB will work well with Linux, DOS, Windows, or BSD. GRUB stands for GRand Unified Bootloader.
GRUB is dynamically configurable. This means that the user can make changes during the boot time, which include altering existing boot entries, adding new, custom entries, selecting different kernels, or modifying initrd. GRUB also supports Logical Block Address mode. This means that if your computer has a fairly modern BIOS that can access more than 8GB (first 1024 cylinders) of hard disk space, GRUB will automatically be able to access all of it.
GRUB can be run from or be installed to any device (floppy disk, hard disk, CD-ROM, USB drive, network drive) and can load operating systems from just as many locations, including network drives. It can also decompress operating system images before booting them. You can learn much, much more from the official GNU GRUB Manual 0.97.
You may have heard about another Linux bootloader called LILO (stands for LInux LOader). While a sensible option for many Linux users, I believe that GRUB is a better choice, for several reasons:
All in all, it seems that GRUB is the winner. So let's see what this baby can do.
When a computer boots, the BIOS transfers control to the first boot device, which can be a hard disk, a floppy disk, a CD-ROM, or any other BIOS-recognized device. We'll concentrate on hard disks, for the sake of simplicity.
The first sector on a hard is called the Master Boot Record (MBR). This sector is only 512 bytes long and contains a small piece of code (446 bytes) called the primary boot loader and the partition table (64 bytes) describing the primary and extended partitions.
By default, MBR code looks for the partition marked as active and once such a partition is found, it loads its boot sector into memory and passes control to it.
GRUB replaces the default MBR with its own code.
Furthermore, GRUB works in stages.
Stage 1 is located in the MBR and mainly points to Stage 2, since the MBR is too small to contain all of the needed data.
Stage 2 points to its configuration file, which contains all of the complex user interface and options we are normally familiar with when talking about GRUB. Stage 2 can be located anywhere on the disk. If Stage 2 cannot find its configuration table, GRUB will cease the boot sequence and present the user with a command line for manual configuration.
Stage 1.5 also exists and might be used if the boot information is small enough to fit in the area immediately after MBR.
The Stage architecture allows GRUB to be large (~20-30K) and therefore fairly complex and highly configurable, compared to most bootloaders, which are sparse and simple to fit within the limitations of the Partition Table.
This section is intended to help you get familiar with GRUB, without touching anything. The next section deals with actual files and manual configuration. GRUB has its own notation, which is very similar yet somewhat different from the general notation a typical Linux user might be used to. Now, here's an example of a typical GRUB entry:
From here, it is evident that GRUB (menu) does not discriminate between IDE or SCSI drives or primary or logical partitions. The task of deciding which hard drive or partition may boot is left to BIOS and Stage 1. As you see, the notation is very simple.
Primary partitions are marked from 0 to 3 (hd?,0), (hd?,1), (hd?,2), (hd?,3). Logical partitions in the extended partition are counted from 4 up, regardless of the actual number of primary partitions on the hard disk, e.g. (hd1,7).
The entries alone are not enough to boot an operating system though. GRUB also needs to know what operating system images to load. These are assigned as parameters to each of the called devices, including special flags (switches). For example, Windows Safe Mode is a special flag. Here is an example of a GRUB menu booting only Ubuntu.
Here's an example of a GRUB menu from a computer with triple boot (SUSE 10.2, Ubuntu 6.10 and Windows XP). This is the actual menu.lst on one of my real machines.
Let's try to understand what the entries mean. Only uncommented lines count. Comments are marked with #. The lines that have a series of small gray xs showing are in indication that text therein belongs to the line preceding it. In other words, there text simply dropped to another line to visually accommodate the text editor and screen resolution limitations.
The first line (default 0) means that the first operating system listed will be booted. In this case, it's SUSE 10.2. The second line (timeout 8) tells how much time (seconds) the user has to make his choice before the default entry is loaded. Simple, isn't it?
The GRUB menu can also be graphic. The fancy stuff needed to present the user with a colorful background and possibly some extras is located on the first physical disk, third partition (hd0,2). This is a primary partition, as we have seen earlier.
This is the first operating system entry in the menu.
The extra switches used after the kernel indicate where the actual root is located, what graphic mode is used and where the swap partition resides. This article will not go into detail regarding the more advanced GRUB configurations.
Note regarding kernel images and root partitions: On older computers with BIOS that do not support access to more than the first 1024 cylinders, you might setup a boot partition that contains the kernel image, while the root itself is located elsewhere. But people with computers younger than the botched Y2K crisis need not worry.
Another thing you might notice is that the Ubuntu entry is fairly detailed. This feature is called Multi-boot Compliance; openSUSE recognizes Ubuntu and can accurately call its images (including special switches) and mount the partitions. However, most operating systems are only partially multi-boot compliant. A little later on, I will show you how the Ubuntu entry could have been treated differently, with the same results.
Back to Ubuntu. You remember that I have told we could have booted Ubuntu in an alternative way? Indeed, we could have simply chainloaded it, just like Windows.
This would have worked equally well. The last option in the menu allows you to boot SUSE in the failsafe mode (sort of Safe Mode, no graphics) and does not contribute to our knowledge, therefore we will skip it at the moment. Let's see some more examples. The example below is actually written in the Ubuntu menu.lst (commented, of course).
By now, you should be able to "read" GRUB language with ease. We begin with the title. root specifies the partition where we expect to find the Windows kernel and mounts it (rootnoverify would leave this job to the Windows bootloader). makeactive command sets the active partition on the root disk (above) to GRUB root device. This means that the next command, chainloader, is executed without the target partition specified (as the target partition is the same, now).
The second entry is even simpler. We name a Linux, we call its partition and we boot the kernel. In this case, we see the very interesting case where the kernel image and root (/) partition of the operating system are NOT located on the same partition. This would be a very likely case for older computers - or ones with a specific boot partition. Finally, the crazy stuff: A GRUB menu booting 100+ systems of DOS, Windows, Linux, BSD, and Solaris.
You see, it's very simple! Once you get the hang of it, it actually becomes fun. For more information, you must read the GNU GRUB Manual 0.97. In particular, you need to familiar with The list of command line and menu entry commands.
Most of the time, you will not want or need to touch GRUB. When you install operating systems, especially in the right sequence (inconsiderate OS first - like Windows, flexible OS later - Linux and family), the GRUB will be installed automatically and relevant entries appended.
Nevertheless, you should know when and what to do if things go wrong.
GRUB can be installed to a variety of devices. Most people will be interested in setting up GRUB on their hard disk. Nevertheless, it does not hurt to know learn about other options. Of course, you can skip forward. Before we install anything, we need to know where our files are. If installed, GRUB menu is located on the root partition under:
Always, always back this file up before making any changes! The GRUB files can be found in the image of your operating system (usually a CD), under:
You should also be aware of the basic Linux commands regarding the hard disks and partitions. To this end, you might want to try my article Highly useful Linux commands & configurations. Nevertheless, for those who do not fancy reading yet another article, here's a brief version:
You can display your PC environment information either through terminal or a text editor. Files through text editor are invoked by specifying the text editor and a target file (with su or sudo for system files).
Alternatively, you can simply print the contents of the files in the terminal by using the cat (concatenate) command.
Some useful commands that one might need when dealing with boot, hard drives and partitions: Display the partition table:
Display the mounted partitions:
Now that we know what we need and where to find it, it's time to install GRUB.
To create GRUB on a floppy disk, we must copy the Stage 1 and Stage 2 files from the image directory to the first and second sector of the floppy disk. We'll use the dd command, which copies information sector by sector. Here's the set of commands that you need to execute (taken from the Manual):
Just a short explanation: if stands for input file, of stands for output file, /dev/fd0 refers to the first mounted floppy device, bs specifies the block size (in bytes), count instructs how many blocks should be copied, and seek tells how many blocks should be skipped before writing. Not surprisingly, since we need to write the files to the first two sectors of the floppy disk, we write stage1 to the first sector, and copy stage2 to the second (skip first, then write). Now that we have taken this deep fancy for the command line, I'll leave you with the nuances of different commands for homework. More on dd on Wikipedia.
Regarding the GRUB on floppy, that's it. Since we have copies the stages from OS image, all of the required information is there. Of course, you can always make manual adjustments. But that's the next chapter.
Native install means placing GRUB Stage 1 in the first sector of the hard disk (MBR or Partition Table). This means you will be able to boot without a secondary device, like a floppy disk (which have become a rarity nowadays). However, this also means that if you install an inconsiderate OS later on (like Windows) or try to repair the MBR for some reason (by running fdisk /MBR from DOS prompt), you will erase the GRUB and render all systems listed in the menu.lst unbootable.
To install GRUB in MBR, you will need to boot from external media (floppy, live Linux CD). Then, once you reach the GRUB prompt, execute the following commands:
Find the GRUB root device:
GRUB will search for all available Stages 1 and present them. If you have more than one operating system image present (e.g. SUSE, Kubuntu, Mandriva), you will have more than one stage1 available. Example - Let's say the computer has the following operating systems installed on different partitions:
All these will be returned as potential roots for GRUB device (as each OS has its own files). If you wish to use SUSE GRUB, then you will setup the GRUB root device to (hd0,1):
If you want Mandriva's GRUB, then:
If you know in advance what you want to do, you can skip the find command. Once you have decided on the root, you need to write the information to the MBR:
Finally, quit the GRUB prompt:
As a sequence, the commands that you need are:
You can also setup GRUB on another drive or partition, but then you will have to chainload GRUB to another bootloader for this to work. That's it. Easy peasy orange squeasy!
This method is considered less safe (according to the Manual), as it guesses the mapping. Still, for total newbs in need of dire help, this might be the preferred method. You only need to invoke a single command - namely, where to install the bootloader. Furthermore, this command can be written in several ways, all equivalent:
After you have installed the GRUB, your operating systems should boot. Once booted, you can once again start playing with GRUB, manually changing settings - adding and removing entries, chainloading other bootloaders, or even hiding and unhiding partitions.
You can reconfigure or reinstall GRUB at any moment.
First, before you make any changes to the GRUB configuration file, it is most warmly recommended that you backup the existing menu. You might even consider copying to another machine or printing the menu, in case things go bunkerous.
To access GRUB, execute the following command in Linux terminal:
After a few moments, the GRUB command line should show up. You can identify it by the grub> prompt.
Alternatively, you can reach the GRUB command line during bootup. When the GRUB menu loads, press C on the keyboard.
Let's say you have installed yet another operating system on your machine, Sabayon. During the installation, you skip the GRUB setup. This means that the original GRUB remains untouched - and it does not contain an entry about Sabayon. For all practical purposes, Sabayon is not bootable.
Note: GRUB menu entries are called stanzas (probably a twist of instance?). So, we need to add Sabayon to the list. If you know where Sabayon is installed, you just need to add its entry to the menu.lst.
That's it. You can also do this while booting the computer, without editing the menu. When the original GRUB comes up, press C to reach the command line. And then:
Optionally, you will use the find command to get around. Basically, this is the whole of GRUB magic. As you can see, it's very very simple. But for people who have never heard of GRUB and see long lists of strange commands, the prospect can be daunting. Now that we have covered the basics of grubbing, it's time for extras and some more common problems.
This will often happen if you install Windows after Linux. Windows assumes it's the only operating system in the world and does not try to live with existing information present in the MBR; it overwrites it. For people with dual-boot and very little knowledge of Linux, this is a disaster. Luckily, it's very easily recoverable one.
The same as before!
GRUB cannot directly boot Microsoft operating systems. And sometimes, even chainloading may not work, especially if Windows is not installed on the first hard disk. Once again, you should remember that you should always install Windows first, on the first hard disk, on the first partition (the rule of three first). Nevertheless, even if you have Windows installed on a separate disk, you can solve the problem by swapping. You need to perform a virtual swap between hard disks. Like this:
After you add these two lines, you should be able to boot into Windows (or DOS, for that matter).
Again, Windows can cause problems if there's more than one instance present on a hard disk, especially if installed on primary partitions. When you use the chainloader command, the control is transferred to the Windows boot loader, but which one?
The problem is easily solved by hiding and unhiding partitions. If GRUB hides a partition, it will not be visible by Windows and prevent a possible confusion. Vice versa, if you unhide a partition, Windows will detect it and be able to boot from it, without getting confused.
Here's the example taken from the Manual that demonstrates this point. Let's say we have Windows installed on the first and the second partition of your hard disk. We wish to boot the first instance of Windows. Then, we need to execute the following set of commands to make it all work:
This is an interesting case. It can happen after you use a partitioning or an imaging software to make changes to the Partition Table. Usually, this will happen when you make such a change in Windows. Linux will not be informed of the change, because Windows is blind to anything else on the machine save Microsoft thingies. Consequently, GRUB will suffer.
The solution is that most likely the filesystem is damaged and needs to be repaired. Boot from a live CD and execute the following commands, assuming you know where Linux partitions are. Check the filesystem:
Replace X and Y with hard disk letter and partition number that you want to check (hda2, hdb3, etc.). Create the ext2/3 filesystem parameters again.
Now mount the root filesystem on /mnt/sysimage and run grub:
Finally, some more tricky questions answered in Ubuntu wiki:
GParted is a Gnome Partition Editor. Although Linux-based, it fully supports the NTFS file system. It runs from a CD.
This is a live CD specifically geared toward rescue and recovery. The tools package includes some of the most important tools available for Linux user, like GParted, QTParted, Partimage, Grub, Lilo, sfdisk, security tools, network tools, and more.
Super Grub Disk is intended to run from a floppy disk or CD and is used for system rescue. Most importantly, it can be used to restore boot loaders, including GRUB, LILO and even Windows boot loader.
TestDisk is a utility specially designed to recover lost partitions and make non-booting disks bootable again. This highly useful tool can be found on a number of live CDs, including Knoppix and GParted. It supports NTFS partitions and also comes in Windows flavor.
That's it. Enjoy! P.S. If you find this article useful, please support Dedoimedo!